
Stalkers appear in the Zone because of a variety of motives: money, a thirst for adventure, a desire to explore the unknown, or a desire to start a new life. Some stalkers may eventually join the ranks of Duty or Freedom, but most of the free stalkers do not tolerate any control over themselves and prefer to be on their own, while maintaining neutral relations with all factions.
The main source of income for stalkers is collecting equipment, artifacts, parts of mutants, and general looting. Sometimes they do jobs for money working for traders, scientists, representatives of other factions, or other stalkers. However, most stalkers also like to spend time hanging out in bars or meeting around campfires listening to stories, jokes, or playing the guitar.
The main factions (except Mercenaries, Monolith, Bandits, and Military) are neutral or friendly to free stalkers and cooperate with them, because free stalkers might join the ranks of their factions, choosing the one that suits their common goals or ideology, or some that are looking for protection or like-minded people. Some stalkers go in groups, while others go alone or with a partner. They will often join another faction if they already have acquaintances or buddies in it.
In the ASW/SML Events series Loners are the default faction any Non-PreReg or Basic Pre-Reg tickets fall under. Loners must start their game on the edge of the facility and work their way in past the perimeter (Fall Hybrid events) The Loner experience is the most complete to the STALKER games from end to end. It allows you to stay neutral or join the major factions. Once they reach Rookie Village or Bar that is their new home and "Respawn"
-LONER Costuming:-
*NO MATCHING TOP AND BOTTOM.
*(BESIDES SUNRISE SUIT KITS IE matched top and bottom TUCKED IN+ Vest + LBE + Mask)
*NO Blue Camos or Colors for uniforms.
*NO Urban Camo at all.
*NO Multicam Variant clothes or kit.
*Mix and Match of ANYTHING in the zone.
*NO Modern plate carriers/armors and helmets.
*Old Rusfed armor+helmet is fine.
-Sunrise Suit Colors-
Solid Green
Berezka (white or gold)
Green Kamysh
SS Leto
Any Oddball Russian Suit Pattern not used by MIL.
*Older Surplus equipment preferred but some modern "Looted" equipment is fine. Mix it up, modern battle belt with a leather soviet belt inside, old and new pouches, throw some soviet goodies on with your kit. Get creative and have fun with it.
While MOLLE is prevalent this is still a STALKER themed event. Even post war in STALKER 2 its a HEAVY mix and match, even WARD has a lot of old soviet era items thrown in like map pouches, leather holsters and even some soviet era red star officers belts.
The coolest of cool guys had to sneak into the zone, and you would still need to blend in with the other loners. Showing up in US SOF kit would likely get you gunned down by perimeter forces or worse yet robbed and murdered your fist week in the zone.
-Loner Weapons Suggestions (Please ask admin if doing a different platform):-
*MP5
*AKSU
*AK74S, M, N
*AKM Variant
*AS-VAL
*VSS
*L85
*Basic AR with simple furniture.
*G36 (for more experienced stalkers)
*416 (for more experienced stalkers)
*Sig 550 (good luck with that lol)
*We do allow other stuff from Anomaly and Gamma but PLEASE consult Admins FIRST.
-Loner Weapon Accessories:-
*Keep it minimal.
*Optic
*Simple Weapon lights. (highly recommended)
*keep rail systems minimal if at all.
PLEASE TUCK YOUR TOPS IN WHEN IN KIT OUTSIDE SAFE ZONES IF YOU WEAR A "SUNRISE SUIT"
-Theming and References-
*You should ALWAYS try to build your core costume based on the original STALKER Trilogy.
*Then if that's not quite the fit STALKER 2.
*Finally in limited doses and with careful judgement, HD Models and KV Models. Stalker 2 makes some major theme changes to costuming for some factions. Loners in this case are actually great. HD/KV Makes DRASTIC changes however they are done with an eye for "What the zone would look like in real life for the period" We DO allow it however PLEASE message ASW with images of your kit to discuss.










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