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Duty is a paramilitary group, whose members live by a clear military charter. The ideology of the faction is to protect the mankind from the dangers of the Zone, and then completely destroy the Zone. Duty deals with the internal problems of the Zone. They fight mutants, anarchists and bandits as well as explore the Zone itself and its creatures.

According to some, notably the Freedom faction, Duty is funded by the government. Duty and the army have common goals - to contain, explore and destroy the Zone. Duty conflicts with members of the Freedom faction (referred to as anarchists), who believe that the Zone should be preserved and people should coexist with it peacefully, exploring it. Many stalkers consider Duty to be one of the strongest factions in the Zone. Duty is the only faction that purposefully eliminates mutants; often cooperating with hunters to fulfil their missions.

Duty is primarily made up of the survivors of military expeditions into the Zone, sent to take its territory under governmental control in the wake of the very first stalker incursions in 2009. Anomalies and mutants caused many casualties, while those who managed to survive eventually made their way to the Rostok Factory, where they stayed, fighting off monsters and coping with hunger and deprivation.


(Lore cited directly from the STALKER WIKI: https://stalker.fandom.com/wiki/Duty )

In the ASW/SML Games Duty is a Pre-Reg faction and player joinable faction. Their base is located in the relaively safe southern half of the Western Rostok Factory District. Duty as a faction preaches about defending the zone from threats, yet it is intentionally situated in a sheltered area largely focused on killing mutants and bullying loners, and has easy access to the military encampments for support. Meanwhile Freedom takes the brunt of constant attacks.

This should be considered for game purposes a PVPVE focused faction, and they are in DIRECT conflict with Freedom for control of Rostok. IF you want a heavier focus on combat against other factions players Duty is an excellent choice with its sheltered base. 

 

DUTY COSTUMING RULES
 

(ARMBAND COLOR RED)

-Approved Colors/Patterns-

Solid Black

Red/Black Dyed Gorka.

*Matching top and bottom ONLY. NO MISMATCHING.

*NO Blue Camos or Colors for uniforms.

*NO Urban Camo at all.

*NO Multicam Variant clothes or kit.

*Classic dyed Gorkas in Black and Red, Solid Black BDU or ANA Nocht Style Uniforms are IDEAL, as are solid black Masking Suits.

 

*Red or VDV Blue Berets for faction leadership.

PLEASE TUCK YOUR TOPS IN WHEN IN KIT OUTSIDE SAFE ZONES.


-Black or Olive gear preferred, (Other colors need permission)

*NO Modern plate carriers/armors and helmets.

*2000s Rusfed armor+helmet is fine. (Visored helmets etc)

*Older Surplus equipment preferred but some modern "Looted" equipment is fine. Mix it up, modern battle belt with a leather soviet belt inside, old and new pouches, throw some soviet goodies on with your kit. Get creative and have fun with it. While MOLLE is prevalent this is still a STALKER themed event. Even post war in STALKER 2 its a HEAVY mix and match, even WARD has a lot of old soviet era items thrown in like map pouches, leather holsters and even some soviet era red star officers belts. The coolest of cool guys had to sneak into the zone, and you would still need to blend in with the other loners. Showing up in US SOF kit would likely get you gunned down by perimeter forces or worse yet robbed and murdered your fist week in the zone.

-Duty Weapons Suggestions (Please ask admin if doing a different platform):

Duty exclusively uses Russian/2000s Ukraine Weapons systems. NOT western.

*AKSU

*AK74S, M, N

*AKM Variant

*AS-VAL

*VSS

*PKM

*We do allow other stuff from Anomaly and Gamma but PLEASE consult Admins FIRST. -Duty Weapon

 

Accessories:- *Keep it REASONABLE for a Ukrop Supported Ultra Nationalist Militia.

*Optic are fine

*Weapon lights. (highly recommended)

*keep rail systems to SLAVIC systems not western.

*Vert grips are reasonable.

*Lasers are a tad excessive

 

-Theming and References- We are trying to keep the vibe, but make this accessible. Anything faction friendly from the original series, Stalker 2, Anomaly, Gamma, HD Models, KV Models, or even Stalcraft.

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GSC has expressed open support for STALKER related LARPs and other projects.

Photo Credit: Alex Shares Photos

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